toggle TX per net on the left — hold PTT to speak into all of them at once
HOLD TO TALK
click/hold, or press & holdSPACE
mic access required to transmit
CAM
Tactical Cam is granted by COMMAND.
—
Toggle TX on any number of nets, then hold PTT to speak — or engage OPEN MIC to transmit hands-free. COMMAND OVERRIDE brings up every net you are cleared for and lets you talk to all of them at once. It reads ARMING until they are all up, so nobody misses the start of your call. Click it again to stand down — the nets you were already on stay exactly as they were.
SECURE CHANNELS
—AES-256-GCM · LIVE SYNC
CHANNEL CLEARANCE
22ND FLEET INTERNAL
end-to-end encrypted. each channel has a random AES-256 key that exists only in the browsers of its cleared members — the server stores it solely as blobs wrapped to each member's public key, and cannot derive it. COMMAND role administers channels but confers no ability to read them; granting access requires already holding the key. revoking someone blocks future access, but cannot un-see what they already read.
TITLE
UPDATE AVAILABLE
TACTICAL CAM
No Tactical Cam is live on the nets you are monitoring.
TACTICAL CAM
BROADCAST TO—
QUALITY
GO LIVE opens your screen picker next — choose a screen or a single window there.
Nothing is broadcast until you pick one, and picture only: Tactical Cam never carries sound, so talk on the net.
TACTICAL CAM — ALL NETS
SOUNDBOARD
Your own clips, played out to the nets you pick below.
Clips are stored on this machine only — they are never uploaded and nobody else sees them.
Your microphone is muted while a clip plays, because every net shares one transmit path.
NETS TO PLAY ON
A net you are not monitoring is joined for the clip and left again afterwards.
Nets you were already on are untouched.
CLIPS
100%
One knob for the whole soundboard — it scales what the nets receive and
what you hear by the same amount, so they can never drift apart. 100% puts a clip just under
the loudest a voice can be, which is where clips belong: voice is the traffic, clips are
colour. The slider on each clip trims that one clip against the others.
RECENT PLAYS
Callsign and net are recorded by the server. The clip NAME is what the
player's own app reported — clips never leave the machine they are on, so it cannot be checked.
TRANSMISSION LOG
Who transmitted where, plus system messages and errors.
This session only — it is not kept on the server.
NOTICES
Pings and @mentions reach you on any net, or none.
Mention someone with @ and their callsign.
REPORT A PROBLEM
Something not working? Say what happened in your own words —
you do not need to know what caused it.
BUG REPORTS
Filed from inside the app, newest first. Yours alone to read —
not COMMAND's. The callsign comes from the session and cannot be faked;
the surface, version and browser line are whatever the client said they were.
Archiving moves a report out of this list and never deletes it.
WHAT'S NEW
Recent releases, newest first. Shown once per version —
reopen anytime from CHANGELOG in SETTINGS.
OPERATOR PROFILE
—
—
may run Tactical Cam — costs server bandwidth, grant sparingly
may play clips onto nets — everyone monitoring hears them
Callsign history
ATC — NET CONTROL
Playing — nothing is sent to the net.
SETTINGS
100%
100%
100%
How loud other operators' soundboard clips are in your ears.
100% leaves them as sent. It only applies while a clip is actually playing — voice is
never touched, and if a clip's marker goes missing you simply hear it at full volume.
Nothing here is transmitted. The test plays your own
microphone back to you through the speaker selected above — wear headphones or it will echo.
OFF
Bandpasses incoming TACNET voice so it reads as radio traffic
and not as Discord. Affects only what you hear — nobody else is changed.
What you hear when somebody stops
transmitting. Both are real radio conventions; pick whichever reads as radio to you.
Follows the RADIO FILTER level, and is silent when the filter is off.
DISPLAY
UI SCALE
Local to this device only. Applies immediately, everywhere
in the app including this dialog and the sign-in screen. 100% matches every earlier
release exactly.
OVERLAY SCALE
The size of the HUD overlay on the desktop client. The
overlay window itself is not resized — its contents grow inside whatever size you
dragged it to, so drag its corner afterwards if you want more room.
THEME
Local to this device only. DARK is the look every
release has shipped with; LIGHT is for anyone who reads dark text on a
light panel more easily. The HUD overlay and the CAM window stay dark —
they sit over a game.
REGISTERED OPERATORS
TACNET · 22ND EXPEDITIONARY FLEET COMMS NETWORK
TACNET
OPERATOR SIGN-IN
TACNET uses Discord only to confirm who you are — it asks for your username and nothing else. It adds no bot and cannot see or touch the 22nd's Discord server. Whether you may use TACNET is decided separately, by COMMAND.
always the current version — global hotkeys, the HUD overlay and controller binds need the desktop client.
this is the name every other operator sees — on the roster, in the overlay, and on every message you send. keep it under 12 characters so it fits the HUD. COMMAND can rename you once you are approved, and you can rename yourself later — once a day — from your profile.